Join us for a 3D twist on the surrealist art game Exquisite Corpse. Work in teams to learn digital sculpture and create a unique character utilizing the 3D software Sculptris.
3D modeling and 3D printing - Beginners welcome!
ZBrush Characters and Creatures by Kurt Papstein; Mariano Steiner; Mathieu Aerni; 3DTotal Publishing StaffZBrush is a powerful program offering digital artists of all levels intuitive and inspiring workflow solutions for 3D models and 2D images. Following in the successof ZBrush Character Sculpting: Volume 1, this new title focuses on the design and creation of a variety of character and creature sculpts by world-class artists including Mariano Steiner, Mathieu Aerni, and Caio C#65533;sar. Aimed at aspiring and veteran modelers alike, topics covered by the panel of industry experts include alien concepts, quadruped designs, and inventive creatures, while a collection of speed-sculpting tutorials offer fantastic insight into working quickly with this revolutionary sculpting software. The tutorials in this book will reveal workflows used in ZBrush 4, with the tools and methods taught compatible with Release 7. While the artists featured in this book have sculpted using various releases of ZBrush 4, all the features in 4R6 and before continue to work in 4R7 - that's the beauty of ZBrush, after all!
ZBrush Character Sculpting by 3Dtotal Publishing Staff (Editor); Rafael Grassetti; Jesse Sandifer; Cédric Seaut; Michael JensenZBrush has quickly become an integral part of the 3D industry, particularly when it comes to modeling characters.ZBrush Character Sculpting: Volume 1 explores the features and tools on offer in this groundbreaking software, as well as presenting complete projects and discussing how ZSpheres make a great starting point for modeling. Drawing on the traditional roots of classical sculpture, this book also looks at how these time-honored teachings and techniques can be successfully applied to the 3D medium to create jaw-dropping sculpts fit for any portfolio. Featuring industry experts including Rafael Grassetti and C#65533;dric Seaut,ZBrush Character Sculpting: Volume 1 is brimming with detailed character-based tutorials covering topics such as monsters, manimals, and fantasy creatures. This book also boasts a substantial series of inspirational galleries, ranging from turn-table shots of finished sculpts to a breakdown of subdivisions that show how detail can be steadily built into a model. Capped by a traditional image gallery,ZBrush Character Sculpting: Volume 1 contains a wealth of advice and knowledge that will benefit aspiring and veteran modelers alike.